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Joey Struve
struve


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February 2003

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8 January 2007

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Fracture: Weapons
3ds max
October 2008


   
I've been seeing a lot of Fracture things online, so here goes a few things i did. The textured ones are in-game and high poly ones are rendered out of max. I believe all the concepts were done by my art director at the time, Josh Nizzi.























Cheers!
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